The emerging field of computer imaging and animation is impacting virtually every industry and profession. The digital media and animation program provides students with a broad range of technical, creative, and problem solving skills to facilitate their search for a baccalaureate program or employment in new media and animation. At the core of the program is a four-semester sequence of studio courses that enhance individual artistic creativity and provide instruction in the traditional arts and industry standard computer graphics software.
Students are required to enter a minimum of two film festivals to meet graduation requirements.
Required: Math A (algebra), Art Portfolio
The portfolio must include two art works in traditional media of your choice: one self portrait and one still life that depicts a pair of boots or shoes. In addition, the portfolio should include six to eight examples of the student's best work. All work represented must be original and produced within the last three years. Do not include drawings done from cartoons, CAD schematic drawings, or any work that is not indicative of your own original art and design abilities. The portfolio can consist of reproductions representing a variety of art media including, but not limited to, drawing, painting, sculpture, photography, computer imaging, and animation.
The submissions should be in the form of CD and/or DVD.
All CDs and DVDs
Animation submissions should be limited to five minutes in total duration and can include several short sample clips that represent the applicant's best work. Animations should be accompanied by an ordered play list printed on paper that lists the clip duration, date of completion, title, and brief project description.
Submit portfolio to:
Admissions Office
Alfred State College
10 Upper College Drive
Alfred, NY 14802
Please do not submit original works of art or master copies of video tapes or CDs. All portfolios will be retained by the department.
Provides the broad skills necessary for employment in the computer graphic art, design, and animation fields. Industry standard computer animation software is used to develop computer art on high-end workstations.
Digital Media and Animation students generally take three major-specific courses and two or three academic courses per semester (21-24 hours in-class time each week). Students usually attend one morning class, have a lunch break, and then take two afternoon classes.
| First Semester | credits | ||
|---|---|---|---|
| CIAT | 1403 | Computer Animation I | 3 |
| CIAT | 1413 | Foundations: Form/Space | 3 |
| CIAT | 1423 | Intro to Visual Communication | 3 |
| COMP | 1503 | Freshman Composition | 3 |
| CIAT | 1333 | Survey of Anim & Vis Effects | 3 |
| 15 | |||
| Second Semester | credits | ||
|---|---|---|---|
| CIAT | 2403 | Computer Animation II | 3 |
| FNAT | 2423 | 3D Design/Color | 3 |
| FNAT | 2433 | Figure and Motion | 3 |
| FNAT | 1313 | Art History | 3 |
| LITR | 2603 | Introduction to Literature | 3 |
| MATH | xxx3 | Math Elective | 3 |
| 18 | |||
| Third Semester | credits | ||
|---|---|---|---|
| CIAT | 3403 | Computer Animation III | 3 |
| CIAT | 3203 | Interactive Authoring | 3 |
| FNAT | 3513 | Introduction to Film | 3 |
| COMP | 3703 | Technical Writing I | 3 |
| xxx3 | Natural Sciences Elective | 3 | |
| 15 | |||
| Fourth Semester | credits | ||
|---|---|---|---|
| CIAT | 4414 | Computer Animation IV | 4 |
| CIAT | 4413 | Production Development | 3 |
| CIAT | 4422 | Speech | 2 |
| xxx3 | Art History II | 3 | |
| xxx3 | General Sociology | 3 | |
| HIST | 1143 | Survey of American History | 3 |